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Thread: Events

  1. #1
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    Events

    **Certain events (e.g. the Thorn King) are omitted on purpose. Please see below for why, and check to see if an event is missing from the list for a reason before telling me to include it.**

    Every so often, a tent (or tents) will appear below your castle(s). Most events appear only in your main castle in the Great Empire, but others appear in your outposts or in other worlds - a couple, solely in different kingdoms. These tents are part of events and allow you to do various different things. Sometimes, achievements can be earned through events, and there are rewards of coins, resources, rubies, decorations, tools, troops or even equipment.

    There are three main types of event:

    1. Buying stuff
    The Armourer is a prime example of this - it exists solely to offer players goods to purchase, in this case: tools. Other events may offer resources, coins, troops or other items to purchase, with rubies or other materials being required to purchase them.

    2. Tasks
    Travelling Knights requires you to fight RBCs. The Great Tournament is all about glory. Events may require you to complete certain tasks, or find items for a reward of anything - troops, coins, rubies, resources or other material.

    3. Long-term events
    Berimond, Thorn King, Blade Coast, Colossus: these are all events which last much longer than most others (a month, in most cases). As such, they are very in-depth and different to the other events. I do not cover these events in this thread because they keep changing, have very few traits in common to "standard" events and would require much more effort and detail to explain.

    [This is part 1 of the events description. Part 2 can be found below, at post #2.]

    The sign "*" before the achievements earned from that event indicates that it is thought that the list of achievements is incomplete. If you know the requirements and rewards for another achievement that is not on that list, please post and tell me.

    The 18 events, in the order I've described them, are:

    1. The Great Tournament
    2. Spy's Camp
    3. Armourer
    4. Shady Character
    5. Travelling Merchant/Resource Trader
    6. Shadow Mercenary
    7. Travelling Knights
    8. Resource Barterer
    9. Marauders
    10. Alchemist
    11. Renegades
    12. Alliance tournament
    13. Architect
    14. Plague camp
    15. Technicus
    16. Equipment Trader
    17. The Nomads/Herald of the Invasion
    18. The Nomad Hunter's Camp
    19. The Researcher
    20. The Point Event

    If you feel I've left anything uncovered in any of the events, or still have a question after reading my description of the event, post here or send me a personal message about it.

    1. The Great Tournament

    When this tent is at your main castle (in every world), earn as much glory as you can within the time limit (which varies from game to game). Earn a certain amount of glory (which varies based on the time limit) and get a participation prize (25 rubies and 1,000 coins) and if you come in the top 100 then you earn a prize of 100 rubies and 10,000 coins (which replaces the participation prize). Come in the top 3 and earn a victory column (gives 135 PO and I think it takes up a 4*4 space).

    I think I've covered most parts of the tournaments in this link: http://img94.imageshack.us/img94/364...tournament.png

    There are 3 achievements and 90 achievement points up for grabs in this event:

    1. Elite - "Be one of the top 100 at the Great Tournament." - 20 achievement points.
    2. Winner - "Be one of the top 3 at the Great Tournament." - 30 achievement points.
    3. Excellent - "Win the Great Tournament!" - 40 achievement points.

    2. Spy's Camp

    Defeat the King of the Robber Baron's Castle (which appears near your main castle in the Great Empire for a limited time) and earn 30 rubies and 7 days free from RBC attacks (this does not include NPCs in other kingdoms). The King of the RBCs changes strength based on your level. It is generally a bit harder than a normal RBC, but easier than a fortress in any kingdom.

    This event has been altered previously for certain holidays. For instance, on April Fools' Day 2013, it was altered to a Demon Fortress controlled by cows and it rewarded the first ever look item. However, in these holiday events, if you defeat the castle, it does NOT count towards the achievements.

    *You can earn 3 achievements and 80 achievement points by completing this challenge:

    1. Peacemaker (level 1) - "Defeat the King of the Robber Barons 1 time." - 10 achievement points
    2. Peacemaker (level 2) - ".....4 times." - 20 achievement points
    3. Peacemaker (level 3) - "....10 times." - 50 achievement points
    4. Peacemaker (level 4) - "....15 times." - 75 achievement points

    NOTE: The description for Peacemaker has a typo - it says "1 times" instead of "1 time". I have removed this typo.

    3. The Armourer

    During this event, you can buy tools (which normally cost resources and take time) in your main castle (in any kingdom) for coins. You can also buy special ruby tools.

    Scaling ladder = 220 coins.
    Stone-throwing = 550 coins.
    Battering ram = 430 coins.
    Castle gate reinforcement = 1,720 coins.
    Mantlet = 810 coins.
    Flaming arrows = 3,210 coins.
    Wood bundle = 1,610 coins.
    Sharpened stakes = 5,780 coins.
    Belfry = 27 rubies (-20% wall).
    Machicolation = 53 rubies (+50% wall).
    Heavy ram = 32 coins (-20% gate).
    Portcullis = 79 rubies (+75% gate).
    Shield wall = 41 rubies (-15% ranged).
    Arrow slit = 74 rubies (+70% ranged).
    Boulders = 46 rubies (-15% moat).
    Fire moat = 84 rubies (+110% moat).

    This link shows you everything you could possibly want to know about the armourer: http://img560.imageshack.us/img560/9789/armourer.png

    From this event, you can get 1 achievement and gain 10 achievement points:

    1. Art of War - "Buy tools from the armorer." - 10 achievement points

    4. The Shady Character

    The Shady Character appears in your main castle in the Great Empire, and asks you to defeat the main castle of a certain player (based on your honour and level and theirs). The reward is 100 rubies and 5,000 coins. Once you complete one task, you gain another, and can gain infinite tasks until the character leaves.

    You can complete 5 achievements and earn 105 points by completing this event:

    1. Bounty Hunter (level 1) - "Perform the shady character's task 1 time." - 5 achievement points
    2. Bounty Hunter (level 2) - "....9 times." - 10 achievement points
    3. Bounty Hunter (level 3) - "....15 times." - 15 achievement points.
    4. Bounty Hunter (level 4) - "....25 times." - 25 achievement points.
    5. Bounty Hunter (level 5) - "....50 times." - 50 achievement points.

    5. The Resource Trader (also known as The Travelling Merchant)

    You can buy wood, stone or coins for rubies. You can also buy a mystery box for 150 rubies, which gives various rewards such as:

    4 boulders + 2 fire moat
    700 food
    1250 coins
    30 hours medico
    2 bulwark + 6 cast iron mantlet
    35 hours tax collector
    2 swamp snapper + 5 assault bridge
    2 insulating mat + 7 iron ram
    45 hours stone overseer
    30 hours merchant
    [unknown hours] drill instructor

    All about the merchant: http://img832.imageshack.us/img832/4...ngmerchant.png

    By buying things from the merchant, you can earn 2 achievements and 25 achievement points:

    1. Merchant - "Buy goods from the resource trader." - 10 achievement points
    2. Favored - "Buy a mystery box from the resource trader." - 15 achievement points

    NOTE: It is not possible to complete the achievement Merchant by buying a mystery box.

    6. Shadow Mercenary Camp

    Hire various shadow troops and tools for rubies from your main castle in any kingdom. Shadow troops attack seperately to normal troops, and the person who is attacked does not know who attacked them. They take no time to recruit, but there is a limit based on your level.

    10 shadow mace costs 300 rubies (mace).
    10 shadow crossbowman costs 300 rubies (xbow).
    10 shadow rogue costs 800 rubies (2HS).
    10 shadow felon costs 800 rubies (heavy xbow).
    1 shadow ram costs 14 rubies (ram).
    1 shadow ladder costs 12 rubies (ladder).
    1 shadow bundle costs 18 rubies (bundle).
    1 shadow shield costs 16 rubies (mantlet).

    All you could possibly want to know about the shadow mercenary camp - http://img832.imageshack.us/img832/5629/shadowew.png

    From this tent, you can get 1 achievement and 20 achievement points:

    1. Tough Measures - "Hire shadow mercenaries." - 20 achievement points

    NOTE: You can get this achievement by buying a single shadow tool.

    7. Travelling Knights

    During the time that this tent appears in your main castle in the Great Empire, attack robber baron castles to complete pieces of a relic. The higher the level of the robber baron, the higher the chance of getting a piece. There are 2 relics - one with 8 pieces and one with 11 pieces. People under a level 20 get a relic with 8 piece, with the reward being 10 belfry, 15 travelling knights, 15 travelling crossbowmen, 15 macemen and 15 crossbowmen. People above level 20 get the 11 piece relic. The 11 piece relic rewards you with 80 travelling knights and 80 travelling crossbowmen, 30 belfry and 10 heavy ram.

    Most of the things to do with the travelling knights can be found here: http://img217.imageshack.us/img217/4...ingknights.png

    *You can complete the requirements for 3 achievements and earn 95 achievement points from this event:

    1. Accolade (level 1) - "Help the Travelling Knights to complete their relic 1 time." - 15 achievement points
    2. Accolade (level 2) - "...4 times." - 30 achievement points
    3. Accolade (level 3) - "...10 times" - 50 achievement points

    8. The Resource Barterer

    You can trade resources in your main castle (in all kingdoms). Buy wood with stone or food, stone with wood or food, food with wood or stone and coins with wood, stone or food. You pay more to get less.

    It is thought that this event is much rarer than other events, even though events appear randomly.

    To get 500 coins, you can pay:
    1000 wood
    1100 stone
    or
    2600 food

    [If anyone has details of wood, stone and food prices, they would be appreciated.]

    You can get 10 achievement points from 1 achievement in this event:

    1. Bartering - "Barter resources with the resource barterer." - 10 achievement points

    9. Marauders

    The marauders want resources off you in the Great Empire. If you give them these resources (from your main castle, not your outposts), you can earn tools, marauders and special veteran marauders. These marauders are about average in attack strength (a bit stronger than two-handed swordsmen), but really excel at getting resources: they have a loot capacity of 70. This is more than triple the loot of a veteran crossbowmen, more than double a veteran maceman's capacity and even 50% over what a kingsguard can get. [Statistics for marauders and veteran marauders needed.]

    In 2014, the marauders event was changed slightly. There are now three varying rewards based on how much you donate, and two potential rewards for coming in the top 50 or top in your "group", based on level. Instead of having required amounts (e.g. 70,000 wood), you instead receive points (e.g. 1500 wood = 1 points) based on how much you donate and rewards are based on the number of points you earn.

    10. Alchemist event

    While the tent is at your castles in the Great Empire (including outposts), you can gain ingredients when defeating robber barons. These ingredients are used to make different potions which increase the attributes of a building by a certain amount for a certain time.

    There are 4 ingredients used: nibush berries, yggdrasil root, brimstone and night leaf. You can gain multiple types of these ingredients from a single robber baron, and you can also receive more than one of the ingredient. When the tent leaves, you keep the unused ingredients you had, but you can only use them again when the alchemist comes back to your castle.

    Each potion can be used on some buildings. Not every building can have a potion used on, however, a decent amount do. Only one potion can be used per building at a single potion - if I use Probioticum on farmhouse A, and then use Toxiconium on farmhouse A 3 hours later, I will only receive the bonus from Toxiconium, because the better potion overrides the other one.

    The buildings that can have potions used on are:

    • Farmhouse
    • Stone quarry
    • Woodcutter
    • Dwelling
    • Marketplace
    • Barracks
    • Guardhouse
    • Siege workshop
    • Defense workshop


    The potions are listed below in order of price and usefullness (from lowest to highest):

    • Probioticum
      This potion increases the effect of a building by 20% for 3 hours. It requires 15 nibush berries, 2 yggdrasil root and 1 brimstone.
    • Letifer XI
      This potion increases the effect of a building by 20% for 6 hours. It requires 20 nibush berries, 13 yggdrasil root and 5 brimstone. BTW, if anyone is wondering, "XI" means "11" in Roman numerals.
    • Venenum Vulnus
      This potion increases the effect of a building by 50% for 3 hours. It requires 15 yggdrasil root, 10 brimstone and 1 night leaf.
    • Toxiconium
      This potion increases the effect of a building by 100% for 8 hours. It requires 35 nibush leaf, 40 yggdrasil root and 3 night leaf.
    • Contaminium
      This potion increases the effect of a building by 150% for 6 hours. It requires 50 nibush leaf, 24 brimstone and 5 night leaf.


    There are 5 achievements and 250 achievement points up for grabs in this event:

    1. Contaminium - "Use the potion contaminium 5 times." - 50 achievement points
    2. Probioticum - "....prodioticum 100 times." - 50 achievement points
    3. Letifer XI - "....Letifer XI 80 times." - 50 achievement points
    4. Venenum Vulnus - "....Venenum Vulnus 60 times." - 50 achievement points
    5. Toxiconium - "....Toxiconium 20 times." - 50 achievement points

    11. Renegade Spy

    This event appears solely at castles in the new kingdoms. In each, it will ask you to defeat the kingdom's NPC castles (e.g. barbarian tower and barbarian tower) to earn map pieces. The higher the level of the tower, the higher the chance of earning a map piece. There are 11 map pieces you need to find.

    When you complete each event, you will earn 30 belfry and 10 heavy ram along with a certain amount of a type of renegade. All of these renegades are all-rounder troops, which means that they are good in defence and attack.

    In Everwinter Glacier, you earn 85 of each of the following troops with the following stats:

    Renegade Norseman Warrior

    103 melee attack
    129 melee defence
    41 ranged defence
    28 loot capacity
    25 travel speed
    4 food consumption

    Renegade Norseman Bowman

    86 ranged attack
    48 melee defence
    119 ranged defence
    28 loot capacity
    25 travel speed
    4 food consumption


    In Burning Sands, you earn 80 of each type of renegade.

    Renegade Saber Warrior

    111 melee attack
    137 melee defence
    48 ranged defence
    28 loot capacity
    25 travel speed
    4 food consumption

    Renegade Desert Bowmen

    94 ranged attack
    54 melee defence
    126 ranged defence
    28 loot capacity
    25 travel speed
    4 food consumption

    In Fire Peaks, you earn 75 of each type of renegade.

    Renegade Cultist Warrior

    124 melee attack
    144 melee defence
    55 ranged defence
    28 loot capacity
    25 travel speed
    4 food consumption

    Renegade Cultist Bowman

    112 ranged attack
    59 melee defence
    135 ranged defence
    28 loot capacity
    25 travel speed
    4 food consumption

    All about the Everwinter Glacier renegades: http://imageshack.us/a/img268/7726/e...rrenegades.png

    Everwinter Glacier renegades compared to offensive and defensive veterans: http://imageshack.us/a/img835/3428/r...vsveterans.png

    *You can complete 6 achievements and earn 155 achievement points from this event:

    1. Icy Renegades (level 1) - "Liberate the renegades in Everwinter Glacier 1 time." - 15 achievement points
    2. Icy Renegades (level 2) - ".....Everwinter Glacier 4 times." - 30 achievement points
    3. Desert Renegades (level 1) - "....Burning Sands 1 time." - 15 achievement points
    4. Desert Renegades (level 2) - ".... Burning Sands 3 times." - 30 achievement points
    5. Fiery Renegades (level 1) - ".....Fire Peaks 1 time." - 15 achievement points

    NOTE: All the level 1 challenges said "times" instead of "time". We corrected this mistake.

    12. Alliance Tournament

    This event is similar to the single player glory tournament. When the tent appears at your main castle (in Great Empire), your alliance must try to earn as much glory as it can during the time limit. There are participation prizes (varying on the exact time that the tent is there for), and prizes for the top 10 and top 3 alliances. All of these prizes go directly to the alliance funds (like the alliance level up bonuses).

    The participation prize is 500 rubies and 20,000 coins. When the event lasted for roughly 24 hours, the participation prize was awarded to alliances earning 5000 glory.
    The top 10 prize is 5000 rubies and 80,000 coins.
    The top 3 prize is 20,000 rubies and 200,000 coins.

    There are 0 achievements and 0 achievement points available from this event.

    13. Architect

    The architect appears at main castles in all worlds, but can be used even in outposts. It lets you unlock the ability to upgrade buildings to new levels. Once the architect is no longer there, you cannot upgrade the new buildings.

    The buildings are: marketplace level 6 (45 market barrows), stone quarry level 10 (63 stone), woodcutter level 10 (53 wood), guardhouse level 4 (20 guards), dwelling level 11 (75 population) and townhouse level 11 (95 population).

    ALL TIMES USING LEVEL 3 KEEP (150% CONSTRUCTION SPEED)*
    Marketplace level 6 costs 28,810 stone and 19,084 wood, and takes 30 hours 47 minutes 33 seconds to build.

    Stone quarry level 10 costs 7430 stone and 9810 wood, and takes 12 hours 3 minutes 46 seconds to build.

    Woodcutter level 10 costs 9920 stone and 7840 wood, and takes 11 hours 9 minutes 13 seconds to build.

    Guardhouse level 4 costs 20,431 stone and 15,835 wood, and takes 17 hours 51 minutes 53 seconds to build.

    Dwelling level 11 costs 24,561 stone and 16,853 wood, and takes 26 hours 9 minutes 26 seconds to build.

    Townhouse level 11 - unknown cost and time

    There are 0 achievements and 0 achievement points up for grabs in this event.
    Last edited by BobFighter834; 16.02.2014 at 12:24.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
    3. Type "Goodgame Empire Support" into Google.

  2. #2
    Professional BobFighter834's Avatar
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    Events (part 2)

    14. Plague Doctor

    A plague is spreading through Goodgame Empire. Hire plague doctors and they will spread the plague in your opponent's castles. This will damage their buildings. They are very similar to saboteurs from the tavern.

    Plague doctors cost 890 rubies each. The maximum you can have at a single time is 200. Each plague doctor can be used on one castle, once.

    There are 0 achievements and therefore 0 achievement points available from this event.

    15. The Technicus

    The Technicus will occasionally appear at your castle. He specializes in the improvement of the equipment. If you pay him enough coins, he will gradually improve all attributes of the equipment.

    The higher the quality of the equipment the more often the item can be improved. A normal piece of equipment can be improved 3 times; a rare piece of equipment can be improved 8 times; you can improve an epic 12 times and a legendary 16 times. A unique item (found only in a special event called the "Blade Coast") can be upgraded 20 times.

    With each improvement on the same item, the cost will be higher. The first improvement costs 170 coins and the second costs 550 coins. The third costs 1100 coins.

    With each improvement on the same item the chance that the improvement is successful decreases. The first improvement has a 100% chance of success, while the second has a success rate of 86%.

    If the improvement was unsuccessful you will only lose the coins that you paid for it, the item will remain as it was before, and will not lose any improvement that had been achieved before.

    By using rubies it is possible to increase the chance that the improvement is successful to 100%.

    There are 0 achievements and therefore 0 achievement points available from this event.

    16. The Equipment Trader

    *This event description is INCOMPLETE. Help us expand it by adding prices, and the exact packs of equipment you can buy.*

    The equipment trader offers equipment for rubies. You can buy:

    • 1 random equipment (150 rubies)
    • 10 random equipment (1400 rubies)
    • 5 pieces of equipment, at least one of which is rare (950 rubies)
    • 5 pieces of equipment, at least one of which is epic (2100 rubies)
    • 5 pieces of equipment, at least one of which is legendary (7200 rubies)
    • A "glory pack" of equipment - it gives equipment which is specifically designed to increase glory (this pack is only available at certain times) (4500 rubies)
    • An "attack pack" of equipment - it gives four pieces of rare equipment to commanders, each of which is specifically designed for attacks (this pack is only available at certain times) (4500 rubies)
    • A "defense pack" of equipment - it gives four pieces of equipment to castellans, each of which is specifically designed for defending (this pack is only available at certain times) (4500 rubies)
    • An "honour pack" of equipment


    It seems like the last three packs of equipment rotate around being available, so sometimes, you might see the glory pack but not the attack/honour pack, and other times, you'll see the honour pack but not the attack/glory pack.

    There are no achievements relating to this event.

    17. The Nomads (Heralds of the Invasion)

    During this event, Nomad camps appear temporarily on the map, just like the King of the Robber Barons. You can attack the camps during this event (it lasts about 2 weeks each time it comes), and gain "Khan tablets" (as well as normal loot). These tablets can be used to buy things:

    150 coins (1 tablet)
    Terracotta Soldiers* (1250)
    Nomad Totem* (270)
    Wine Fountain* (15)
    Horsetail Banner* (8 )
    25 khan guards** (240)
    10 saber cleavers** (60)
    10 slingshot** (60)
    10 lancers** (60)
    10 spear throwers** (60)
    5 turtle rams*** (10)
    5 grappling hooks*** (10)
    5 mock peasants*** (10)
    5 horsetail banners*** (30)
    5 transport yaks*** (15)
    1 bodkin arrowhead*** (25)
    5 horn of war*** (20)
    Lime powder bomb*** (UNKNOWN COST)
    Armor of the Khan^ (3100)
    Helmet of the Khan^ (2300)
    Tablet of Sovereignty^ (1300)
    Lamellar armor^ (3100)
    Nomad helmet^ (2300)
    Tablet of the Warlord^ (1300)
    Scimitar^ (100)

    ----

    *These are decorations. Their sizes are:

    Horsetail Banner: 3x3 [9 squares], 12PO [4/3 PO per square]
    Wine Fountain: 4x4 [16], 25PO [1.5625 PO/square]
    Nomad Totem: 5x5 [25], 68PO [2.72]
    Terracotta Soldiers: 5x10 [50], 195PO [3.9]

    (The Castle Park is 5x10 [50], with a PO of 130 [2.6 PO/square], for comparison)

    ----

    **These are troops. Their stats are:

    Khan Guards

    175 melee attack
    50 melee defense
    54 ranged defense
    32 loot
    28 travel speed
    5 food

    Saber Cleavers

    139 melee attack
    6 melee defense
    3 ranged defense
    33 loot
    28 travel speed
    4 food consumption

    Slingshot

    130 ranged attack
    5 melee defense
    9 ranged defense
    29 loot
    28 travel speed
    4 food consumption

    Lancers

    13 melee attack
    150 melee defense
    19 ranged defense
    16 loot
    32 travel speed
    4 food consumption

    Spear thrower

    14 ranged attack
    20 melee defense
    139 ranged defense
    15 loot
    32 travel speed
    4 food consumption

    ----

    ***These are tools; their stats are:

    Turtle ram: -15% gate protection, 28 travel speed
    Grappling hooks: -15% wall protection, 28 travel speed
    Mock peasants: -10% damage from ranged soldiers, 28 travel speed
    Horsetail banner: +3% glory, 28 travel speed
    Transport yak: +40 loot, 28 travel speed
    (Defense) Bodkin arrowheads: +50% combat of ranged soldiers, 28 travel speed
    Horn of War: +1% combat power of melee attackers, 28 travel speed
    Lime powder bomb: +33% melee defense, 28 travel speed

    ----

    ^This is a piece of [unique] equipment. (Assuming it's the same for each person,) the stats are:

    Set 1

    Armor of the Khan

    Increases combat strength of melee fighters by 26%
    Increases combat strength of ranged fighters by 19%
    Increases glory points earned by 13%

    Helmet of the Khan

    Increases combat strength of ranged fighters by 23%
    Increases wall protection by 20%
    Detects incoming attacks 12% earlier

    Tablet of Sovereignty

    Increases combat strength of melee fighters by 16%
    Increases moat protection by 14%
    Increases gate protection by 17%

    If the Armor of the Khan, Helmet of the Khan and Tablet of Sovereignty are worn simultaneously by the same commander, the commander gets these additional bonuses:

    2) Provides a bonus when defending against robber barons
    3) Increases combat strength of melee fighters by 10%

    Set 2

    Lamellar armor

    Increases combat strength of melee fighters by 26%
    Increases combat strength of ranged fighters by 19%
    Increases glory points earned by 18%

    Nomad helmet

    Increases combat strength of ranged fighters by 23%
    Reduces enemy wall protection by 20%
    Army will be detected 12% later

    Tablet of the Warlord

    Increases combat strength of melee fighters by 16%
    Reduces enemy moat protection by 14%
    Reduces enemy gate protection by 17%

    If the Tablet of the Warlord, Lamellar armor and Nomad helmet are worn simultaneously by the same commander, the commander gets these additional benefits:

    2) Reduces the attack cool down after a victory by 10%
    3) Reduces the attack cool down after a victory by 10%

    (That's not a mistake - they're both the same. Presumably, they stack to give a bonus of 20%.)

    Not part of a set

    Scimitar

    Increases combat strength of melee fighters by 15%
    Increases resources plundered by 10%
    Army will be detected 10% later

    ---

    The camps are based on your level. For instance, a level 40 will generally have mostly level 40 camps around them, but some level 50 and some level 30 camps.


    There are 4 achievements and 120 achievement points available from this event:

    1. Borrowed Plumes - "Equip a commander with the full Warlord set." - 50 achievement points
    2. Lord of the Steppes - "Equip a commander with the full Khan set." - 50 achievement points
    3. Terror of the Hordes (level 1) - "Defeat 1 nomad camp level 80 or higher." - 10 achievement points
    4. Terror of the Hordes (level 5) - "Defeat 50 nomad camps level 80 or higher." - 100 achievement points
    5. Symbols of Power (level 1) - "Collect 100 Khan tablets." - 10 achievement points
    6. Symbols of Power (level 2) - "Collect 1000 Khan tablets." - 20 achievement points
    6. Symbols of Power (level 5) - "Collect 27,000 Khan tablets." - 100 achievement points

    *This list is not complete. Please help us by providing the necessary information (number of tablets/camps and achievement points) for Symbols of Power levels 3-4 and Terror of the Hordes levels 2-4.*


    18. The Nomad Hunter's Camp

    This event is purely based on the Nomad/Herald of the Invasion event. You can buy tools that can only be used against nomad attacks:

    Tree trunk ladder: -25% wall protection, 63 rubies each, 28 travel speed
    Rolling shield: -20% damage from ranged defenders, 82 rubies each, 28 travel speed
    Fire cart: -25% gate protection, 71 rubies each, 28 travel speed
    Torches: +25% melee combat strength, 94 rubies each, 28 travel speed
    Poison arrows: +30% ranged combat strength, 91 rubies each, 28 travel speed

    There are no achievements and no achievement points you can get from this event.

    19. The Researcher

    The Researcher is an event that, similar to the Architect, lets you upgrade special researches for a limited time.

    [The following list may be incomplete or wrong, especially for any researches with question marks next to their name. If you spot anything missing or any incorrect information, please tell me - either by posting on this thread or through private message.]
    The researches unlocked are:
    • Genius (levels 1-5)
      Increases the speed of research by 10% per level
    • Artisan blacksmith (levels 1-5)
      Reduces the cost when smithing equipment by 3% per level
    • Medicine (levels 1-5)
      Increases the population in the main castle by 2% per level
    • Fire pump (levels 1-3)
      Reduces fire damage in the main castle by 5% per level


    20. The Point Event or Nobility Contest

    Every so often, a tent saying "nobility contest" will appear. This event requires you to do one of various tasks in return for "points". These "points" (similar to the Marauders) get you rewards, and having the most points in your "group" (based on level) earns you a special reward.

    Rewards include:
    • Equipment
    • Decoration
    • Resources
    • Coins
    • Troops - e.g. Kingsguard, Travelling Knights and Deathly/Demon Horror
    • Premium points
    • Premium time


    There are several different types of nobility contest:

    a) Marksmen

    "Recruit [ranged or melee] soldiers in a barracks with a minimum amount of ranged attack power"

    Recruiting one soldier with a minimum ranged attack (based on level) earns you one point.

    b) Equipment

    Plunder pieces of equipment from Robber Baron Castles (or Towers in other kingdoms).

    Tasks may vary based on level; the task for a ~level 47 was:

    Rare piece of equipment - 1 point
    Epic - 2 points
    Legendary - 3 points

    c) Tax

    Collect a certain amount of tax from the tax collector. Every x coins (e.g. 200) gains you one point.

    d) Sabotage

    Sabotage player level x - 1 point
    Sabotage player level y - 2 points
    Sabotage player level z - 3 points
    [x, y and z vary relative to your level]

    e) Fire Starter

    "Cause fire damage to your opponents with your attacks! Fires started with sabotage missions will not be taken into account."

    Start a fire - 1/2/3 points, depending on the level of the player's castle

    e.g. Level 48 player
    1 point for starting a fire in a castle belonging to a player level ≥41
    2 points for player level ≥45
    3 points for level ≥50

    f) Villain's nemesis

    "Defeat desert towers! The higher the level of the desert warriors you defeat the more nobility points you'll receive."

    Level 35 desert tower - 1 point
    Level 40 - 2 points
    Level 45 - 3 points

    g) Paths of Glory

    "Collect glory points."

    1 glory point - 1 point
    Last edited by BobFighter834; 09.03.2014 at 13:25.
    BobFighter834 - International 2.

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    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
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  3. #3
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    You get the 11-piece-relic at level 31 by the Travelling Knights
    Always remember to enjoy the game

    PeterKlinting @ international 1

  4. #4
    Professional BobFighter834's Avatar
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    My level 8 account has just got the lowest relic, and the reward was actually 10 belfry, 15 travelling knights, 15 travelling crossbowmen, 15 macemen and 15 crossbowmen. I've updated the event list.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
    3. Type "Goodgame Empire Support" into Google.

  5. #5
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    To help you with your list bob, I currently have the Travelling Knights Event which requires 11 relic pieces and I am level 21.

    I did finish the 8-piece Travelling Knights Events (gives 15 units etc.) in the past, so maybe that is why I have the 11 piece one already. Never seen the 8 piece event where you get 80 units though.
    Big Dawg1 @ en 1

  6. #6
    Professional BobFighter834's Avatar
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    Quote Originally Posted by Big Dawg1 View Post
    To help you with your list bob, I currently have the Travelling Knights Event which requires 11 relic pieces and I am level 21.

    I did finish the 8-piece Travelling Knights Events (gives 15 units etc.) in the past, so maybe that is why I have the 11 piece one already. Never seen the 8 piece event where you get 80 units though.
    Hm... interesting. Maybe the middle one has disappeared, the 8 piece is for under level 20s and the 11 piece is for over level 20s.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
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  7. #7
    Professional BobFighter834's Avatar
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    Bump.

    I added the Marauders event and the achievements (and a sentence to the resource barterer about it being very rare).

    I need confirmation for these achievements though - I think there are a series of achievements for some of these, and I've only included level 1. If anyone sees an asterisk ("*") before the list of achievements, then it means that I think I'm missing something.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
    3. Type "Goodgame Empire Support" into Google.

  8. #8
    Professional BobFighter834's Avatar
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    Bump.

    I have added all about the alchemist tent.

    Please can someone reply. I'm feeling like I'm putting all this effort in and no-one's even bothering to read any of it. Like with the buildings thread, I can't do this alone - I need help with the achievements because I'm just not strong enough in-game to unlock all of them.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
    3. Type "Goodgame Empire Support" into Google.

  9. #9
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    good work...! :-)
    iwannagail @ WWW 1

  10. #10
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    wow! nice work... I just wanna ask about the travelling knight event.... Are the attack powers 132 & 121 for travelling knight & xbowman respectively upgraded to 146 & 135 or are they different reward sets ; i.e., the lower powered set is given for the easier relic task?

    Thanks for the effort....
    BraveHeart @ au 1

  11. #11
    Professional Baldrick's Avatar
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    Quote Originally Posted by BobFighter834 View Post
    Bump.

    I have added all about the alchemist tent.

    Please can someone reply. I'm feeling like I'm putting all this effort in and no-one's even bothering to read any of it. Like with the buildings thread, I can't do this alone - I need help with the achievements because I'm just not strong enough in-game to unlock all of them.
    Only just noticed this thread. I'll try to add any relevant information you may be missing when they come back.

    And don't stress too much, everyone uses your information. Or at least most people do anyways.

    Maybe you should take a break from posting information about the events. I think you might be two tents
    Leader of Team BSK-1975 on EN1

    "Empire is a marathon, not a sprint" - Forrest G.

    Not to seem rude, but please don't try to send me any forum messages, my inbox is full and will stay that way.

  12. #12
    Professional BobFighter834's Avatar
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    Quote Originally Posted by BraveHeart View Post
    wow! nice work... I just wanna ask about the travelling knight event.... Are the attack powers 132 & 121 for travelling knight & xbowman respectively upgraded to 146 & 135 or are they different reward sets ; i.e., the lower powered set is given for the easier relic task?

    Thanks for the effort....
    The high stats are the ones that are being used for all travelling currently, I think. However, it wasn't announced, and the stats seem a bit too high (I think they were higher than the capital kingsguard), so it may actually be a bug.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
    3. Type "Goodgame Empire Support" into Google.

  13. #13
    Beginner linkinpark649's Avatar
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    Hi Bob, when you completed the Bounty Hunter (Shady Character) level 2, you will have the Bounty Hunter level 3 "Perform The Shady Character Task 15 Times" with 15 points.
    Last edited by linkinpark649; 13.12.2012 at 12:34.
    linkinpark649 @ en 1

  14. #14
    Professional BobFighter834's Avatar
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    Quote Originally Posted by linkinpark649 View Post
    hi bob, when you completed the bounty hunter (shady character) level 2, you will have the bounty hunter level 3
    PERFORM THE SHADY CHARACTER TASK 15 TIMES with 15 points
    Thanks. That really helped.

    Hopefully, I'll be adding the renegade spy sometime today, but I'm very busy so it might have to wait.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
    3. Type "Goodgame Empire Support" into Google.

  15. #15
    Professional BobFighter834's Avatar
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    Updated the renegades. If anyone has the stats for the burning sands renegades, please post (preferably with a link to a screenshot, but not strictly necessary).

    Does anyone know if other-world fortresses (e.g. barbarian fortresses) count for the renegades?
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
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  16. #16
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    Quote Originally Posted by BobFighter834 View Post
    Does anyone know if other-world fortresses (e.g. barbarian fortresses) count for the renegades?
    I think it does, because I got an Adventure map piece by defeating the Robber Baron King.
    Always remember to enjoy the game

    PeterKlinting @ international 1

  17. #17
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    Hi, well done this is really helpful

    just wondering (maybe i mean wandering, not really sure) how often the traveling nights and the maruders tent come by

    Purple
    Ninja

  18. #18
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    You also can get a maurarder from mystery box.
    Lord Harith of S.S.R. @ usa 1

  19. #19
    n3wb
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    Quote Originally Posted by Lord Harith View Post
    You also can get a maurarder from mystery box.
    that is different. that marauder helps you with gaining more resources and glory points from attacks. he doesn't join ur army and works behind the scenes to get u the bonuses

    the marauder event is that you donate some resources to the tent (or use rubies) so the marauder squad join ur army

    @BOB: First time I see this. good job.
    I searched through the post and maybe wasn't paying enough attention... anyway, regarding alchemist, it appears in front of outposts as well.

  20. #20
    Professional BobFighter834's Avatar
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    Quote Originally Posted by k3rb3r05 View Post
    @BOB: First time I see this. good job.
    I searched through the post and maybe wasn't paying enough attention... anyway, regarding alchemist, it appears in front of outposts as well.
    Yeah, it does. But I never said that I didn't. I guess I could add where the tents appear, but I don't think it would be that useful.
    BobFighter834 - International 2.

    "It's not about the rubies, rubies, rubies
    We don't need your rubies, rubies, rubies
    We just wanna make the world dance
    Forget about the price tag" - by Jessie J (sort of)

    To contact support, you can:

    1. Click here - http://support.goodgamestudios.com/
    2. Click on "help" and "support" in-game (top-right of your screen - blue question mark)
    3. Type "Goodgame Empire Support" into Google.

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